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Un-erasable tiles

PostPosted: Fri Jan 11, 2013 8:49 pm
by Joshua
You know when tiles branch out when you are placing them on map editor, like this?:
The Digestive System.png
This is annoying!
The Digestive System.png (67.75 KiB) Viewed 5765 times

Annoying, ya I know.

But on the map editor, the couple of tiles just back from the border can't be placed in. These ones:
The Digestive System 3.png
Meh, this isn't THAT annoying.
The Digestive System 3.png (69.84 KiB) Viewed 5765 times


Wondering how I got 2 in there? It's because when the tiles branch out and it is close to the side like this:
The Digestive System.png
This is annoying!
The Digestive System.png (67.75 KiB) Viewed 5765 times


It branches out all the way to the border, like this:
The Digestive System.png
This is annoying!
The Digestive System.png (67.75 KiB) Viewed 5765 times


Thus, they are un-erasable, like this:
The Digestive System 2.png
THIS is MOAR annoying!
The Digestive System 2.png (68.12 KiB) Viewed 5765 times


The only way I found of erasing them is to make the erased line branch out, which I don't have an attachment for sadly.

I actually want both the branching out thing and the border thing fixed.

EFFACÉ

PostPosted: Fri Jan 11, 2013 9:41 pm
by Ozserf
EFFACÉ

Re: Un-erasable tiles

PostPosted: Fri Jan 11, 2013 9:57 pm
by calleharnemark
Why is the map editor sometimes bugged and draws a line like a long tail you don't want is just annoying to delete btw? When it's laggy i sometimes realized I got 15 hexagons long line out of nowhere. Is this things you have to delete too?

Re: Un-erasable tiles

PostPosted: Fri Jan 11, 2013 10:16 pm
by Joshua
Ozserf wrote:Those ones are tricky, you gotta zoom max in then click a lot of times and move your mouse around the ''unerasable tiles''. They will automatically disappear if you are a little patient, sometimes it is only a matter of seconds.

Try to avoid mapping on the 2-3 hexes near the border
If the ''instant white line bug'' makes some hexes there, do as I suggest above.

;)

Yeah, but it can be quite temperamental and is quite awkward.. And I don't really want to have to do it.

calleharnemark wrote:Why is the map editor sometimes bugged and draws a line like a long tail you don't want is just annoying to delete btw? When it's laggy i sometimes realized I got 15 hexagons long line out of nowhere. Is this things you have to delete too?

Yes, it was what I was talking about when I said branch.

Re: Un-erasable tiles

PostPosted: Sat Jan 12, 2013 3:00 pm
by Lopdo
I fixed that branching (stupid bug in interpolation code, I don't know why I did not catch it sooner) and also those unerasable tiles should be now erasable. Changes will be live with new update, which should be in next few days

Re: Un-erasable tiles

PostPosted: Sat Jan 12, 2013 3:16 pm
by calleharnemark
Lopdo wrote:I fixed that branching (stupid bug in interpolation code, I don't know why I did not catch it sooner) and also those unerasable tiles should be now erasable. Changes will be live with new update, which should be in next few days
Yay.

EFFACÉ

PostPosted: Sat Jan 12, 2013 5:07 pm
by Ozserf
EFFACÉ

Re: Un-erasable tiles

PostPosted: Sat Jan 12, 2013 5:45 pm
by Lopdo
now that is nice example of totally useless post :)

EFFACÉ

PostPosted: Sat Jan 12, 2013 5:51 pm
by Ozserf
EFFACÉ

Re: Un-erasable tiles

PostPosted: Sun Jan 13, 2013 1:07 am
by Joshua
Yipee-kai-yay.