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Reserved Units.

Posted:
Fri Dec 02, 2011 9:21 pm
by Shobuki
It's been happening in the recent games i've been playing. But when players have reserves, and attack and lose there army is down to 1. But at the end of there turn. They were able to fill there standing army, and still have the same amount of reserves.
In the last game I played, me and another player both had 7 reserves. He decided to attack my 8, and he lost. So we both had 1 and 1. But at the end of his turn he had 7 on the field and 6 in his reserves. Wtf?
Re: Reserved Units.

Posted:
Fri Dec 02, 2011 9:48 pm
by BetaGen
The reserve count is not usually correct. It sometimes freezes and the last value there was does not change. Did you see it change afterwards? From 6 to something else?
Re: Reserved Units.

Posted:
Sat Dec 03, 2011 2:51 am
by Shobuki
Ok maybe it didnt change, but the reserved unit stayed the same. Even after he rebuilt his standing army. Note this was one of those 8 player squares, and we all had 1 square each. He had 1 square and so did i. We both had 8's on the field and 6 or 7 in our reserves. And even though he attacked and dwindled us both down to 1. He was able to get 7 for his army and still have the 6 or 7 reserves. This has happened not just once but multiple times. (At least thrice)
Re: Reserved Units.

Posted:
Sat Dec 03, 2011 2:40 pm
by Joriom
Its just the counter that shows you the wrong number. When it goes down to "0" it shows last number that was already there. So if player had X troops and now he has 0 - you can still see X.