Bugs when players have 100+ territories.

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Bugs when players have 100+ territories.

Postby lightning579 » Thu Nov 10, 2011 10:27 pm

Hey all, so while I was playing a game created using the deluxe map editor (250 regions), there were too of us left, each with about 100 regions. During this game (unfortunately I did not get a picture), I encountered several bugs.

One of which was a continuous roll (when you attack someone, roll at the top) would not go away. It was nonstop rolling, and nothing was happening on screen. it was doing so for about 2 minutes, then it suddenly disappeared, and the game quickly went through rolls and capturing territories.

Immediately following this, during the placement of units, the opponent was shown as having a negative amount of units to be placed (-23.) I did not get a picture of this either, which I apologize for. Then upon when they finished their turn again, it went back to normal.

Just thought I should post about two odd bugs I saw during the same game. Not sure if it was just an average bug, or because both players had a large amount of territories.

~Lightning579
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Re: Bugs when players have 100+ territories.

Postby vyor » Fri Nov 11, 2011 2:56 pm

it was probably caused by lag...
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Re: Bugs when players have 100+ territories.

Postby alekp51 » Sat Nov 12, 2011 5:52 am

I agree. Sometimes it can also skip you turn and not let you give reinforcements
Level 21
Win/Loss Ratio: 308:462 (66%)
Areas conquered/ Lost: 7839:3109 (2.5 to 1)
Game types- 8 player manual troop reinforcement upgrades allowed
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