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Re: Frankensteins

Postby ho6731 » Fri Jan 18, 2013 2:49 pm

oh UNDEAD like it they cant take equal 80% and i play more than 200 games with them and just 2 times see they can take 8 with 7.
lopdo something wrong about some race
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Postby Ozserf » Fri Jan 18, 2013 4:27 pm

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Last edited by Ozserf on Sat Nov 22, 2014 6:31 pm, edited 1 time in total.
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Re: Frankensteins

Postby Lopdo » Fri Jan 18, 2013 5:00 pm

quite the opposite, ratings are finally fixed and are working as they should.
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Re: Frankensteins

Postby necrocat219 » Fri Jan 18, 2013 5:20 pm

Sounds good that we now have a cap we can aim for and stick to!
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Re: Frankensteins

Postby Tensegravz » Fri Jan 18, 2013 5:20 pm

Lopdo wrote:quite the opposite, ratings are finally fixed and are working as they should.



what about i dropped from 3200 rating to 1400 in few games ????

and never be able to go upper than 2200....
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Re: Frankensteins

Postby necrocat219 » Fri Jan 18, 2013 5:28 pm

Tensegravz wrote:
Lopdo wrote:quite the opposite, ratings are finally fixed and are working as they should.



what about i dropped from 3200 rating to 1400 in few games ????

and never be able to go upper than 2200....


Well now we know that around 1900 is going to be pro level so when you get back up to that amount you know you'll be back in your rightful place. When you begin to get double the avarage rating though you know that somethings messed up with the system.
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Re: Frankensteins

Postby Tensegravz » Fri Jan 18, 2013 5:31 pm

would not be more easy to add a formula.....that people always win or lose the same amount of rating

8 players maps
1st +25 or +50 R
2nd +15 or +25 R
3th +5 or +10 R

and you reduce the amount about how many player there is...

if its a 2 players....winner gain only +5 and other -5....like this if u want more rating...u need to play VS more player

P.S - Same thing when u lose rating....change with how many player there is ??? im sure it can be done like this......people wont really cheat with 2 accaunt doing 1v1....for +5 and if they do that....will need a lot of games to up greatly their rating....and some people will probably spectate and see them doing that all night long...kinda suspect no ? anyway....its only my opinion...if u want to keep Rating !
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Re: Frankensteins

Postby necrocat219 » Fri Jan 18, 2013 5:40 pm

There have been systems like that before, it's really succeptible to multiaccounting. Also in having an elo-rating like system that doesn't have matchmaking it is designed for higher rated and lower rated players to gain/lose rating depending on their usual performance. If a high rated player loses 1/4 games they should lose 4x as much rating that they gain on avarage, and vice versa, or in this case it's proportional to your placement.
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Re: Frankensteins

Postby Lopdo » Fri Jan 18, 2013 5:46 pm

Tensegravz wrote:
Lopdo wrote:quite the opposite, ratings are finally fixed and are working as they should.



what about i dropped from 3200 rating to 1400 in few games ????

and never be able to go upper than 2200....


you were never supposed to get that high, you could do that only because there was quite serious bug all this time. rating around 2000 should be very rare once it settles down
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Re: Frankensteins

Postby Tensegravz » Fri Jan 18, 2013 6:00 pm

necrocat219 wrote:There have been systems like that before, it's really succeptible to multiaccounting. Also in having an elo-rating like system that doesn't have matchmaking it is designed for higher rated and lower rated players to gain/lose rating depending on their usual performance. If a high rated player loses 1/4 games they should lose 4x as much rating that they gain on avarage, and vice versa, or in this case it's proportional to your placement.



and is it worst than now ? now people come with guest or lower accaunt to troll or gangbang you....not really cool lose -100 or gaining like +3..... ??? LOL
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