VW 2.0 [Beta] Bug Reports

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Re: VW 2.0 [Beta] Bug Reports

Postby Vortex_Master » Fri Jul 06, 2012 8:56 pm

I have both upgrades and I was only recieving 20 units per turn, while I had well over 40 territories.
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Re: VW 2.0 [Beta] Bug Reports

Postby Drone6o3 » Fri Jul 06, 2012 9:42 pm

^^^ I did not have that problem, but its worth looking into
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Re: VW 2.0 [Beta] Bug Reports

Postby Lopdo » Sat Jul 07, 2012 1:35 pm

Vortex_Master wrote:I have both upgrades and I was only recieving 20 units per turn, while I had well over 40 territories.


are you sure you did play with upgrades enabled?
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Re: VW 2.0 [Beta] Bug Reports

Postby Vortex_Master » Sat Jul 07, 2012 3:51 pm

Lopdo wrote:
Vortex_Master wrote:I have both upgrades and I was only recieving 20 units per turn, while I had well over 40 territories.


are you sure you did play with upgrades enabled?


Sorry, I forgot that that was an option to take off. I still have to get used to the new modes.
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Re: VW 2.0 [Beta] Bug Reports

Postby Vortex_Master » Sat Jul 07, 2012 6:12 pm

When you hide the players names on the right their levels stay where they are when it's open.
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Re: VW 2.0 [Beta] Bug Reports

Postby AxemBlue » Sat Jul 07, 2012 6:56 pm

Map packs don't seem to work, I can't start a game after buying them and the standard pack is gone
on an unrelated note, wouldn't some achievements for winning on some or all of the maps in a pack be neat?
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Re: VW 2.0 [Beta] Bug Reports

Postby Vortex_Master » Sat Jul 07, 2012 6:59 pm

Lopdo wrote:There are some thing that are not implemented yet. There are no new items in shop yet, map packs are missing (they won't be in beta at all) and map editor is disabled. You will have to do with random maps for now.


Anyway, If you leave the players tab closed then open it next game, players have no level icon.
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EFFACÉ

Postby Ozserf » Sat Jul 07, 2012 11:57 pm

EFFACÉ
Last edited by Ozserf on Sat Nov 15, 2014 11:37 pm, edited 1 time in total.
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Re: VW 2.0 [Beta] Bug Reports

Postby Vortex_Master » Sun Jul 08, 2012 12:48 am

Maybe say "Vortex_Master has joined" because the players can already see when the spectator leaves after a game ends, but need to know they are being watched.
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EFFACÉ

Postby Ozserf » Sun Jul 08, 2012 1:51 am

EFFACÉ
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